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Can Rollers

Greg Hernandez

Snapshot Image of what the game setup will look like

Materials

Can, Tape, Table

Players

4-15

Game Type

Dynamic

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Players will take turns rolling an empty can from one end of the table to the other. Half of the table will be taped into segments and labeled as point values, penalties, or prizes. Each player takes turns trying to land the can into specific segments to earn points. The player with the most points after 3 turns will win the game.

Card Wars

Stew Lowe

Snapshot Image of what the game setup will look like

Materials

Deck of Cards

Players

2-4

Game Type

Strategy

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Players will be trying to take down each other's card armies. Each round, players will strategically pick a random card from their army and place it face up. Whoever has the highest card wins the round by earning a replacement card and an extra troop card. The game continues until 1 player remains with cards and wins.

Cardboard

LowerShelf

Snapshot Image of what the game setup will look like

Materials

Cardboard

Players

2-10

Game Type

Dynamic

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Players will take turns picking up a cardboard box from the ground. Players can pick up the box with anything but their hands. Each time a player is successfully able to pick up the box a piece is ripped off to make the box smaller. If a player cannot pick it up, they are eliminated.

Categories

Sofia Brasileiro

Snapshot Image of what the game setup will look like

Materials

Paper, Writing Utensils, Scissors, Timer

Players

2-10

Game Type

Wisdom

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Each round, players will try to write words starting with the required starting letter, and relative to the respective 7 categories selected. Once the time is up, players will determine if they wrote any words that other players did not for points. At the end of each round, the player with the most points will receive a Game Point. Once a player receives 5 Game Points, they win!

Charades

Nicole Canonico

Snapshot Image of what the game setup will look like

Materials

Paper, Writing Utensils, Scissors, Timer

Players

6-10

Game Type

Artistry

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Based on the words written on the slips of paper at the beginning of the game, players will attempt to act out/mime them to help their teammates guess the correct word. Once a team reaches 11 correct answers, they have won!

Cheers Governor

Megan Gannon

Snapshot Image of what the game setup will look like

Materials

N/A

Players

8-10

Game Type

Wisdom

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All players will be working towards the same goal. Players within the group will be counting to 21. When the group counts to 21 they will choose a number without a rule and change its value. Once all of the numbers have been given a new value/rule, the group will complete the game!

Chesties

LowerShelf

Snapshot Image of what the game setup will look like

Materials

Cups, Table, Pong Balls

Players

4

Game Type

Dynamic

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Partners will be diagonally positioned across from one another. Players will take turns bouncing the ball off the table, and redirecting them off their partners chest to land into a cup. When all of the team’s cups are made, they will race to bounce the ball into a final cup in the middle to win.

Civil War

LowerShelf

Snapshot Image of what the game setup will look like

Materials

Cups, Table, Pong Balls

Players

6

Game Type

Speed

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Teams of 3 will be trying to toss a pong ball into the opposing team’s cups. When a cup is made, the cup is removed from the table and gameplay continues. The rapid pace of the game means there are no turns involved, and when all 9 of a team’s cups have been removed, they lose.

Complete the Lyric

LowerShelf

Snapshot Image of what the game setup will look like

Materials

Music

Players

2-10

Game Type

Artistry

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Players will play 15 seconds of a song and then finish the next few words when the opposing player pauses the music. Players get points for correct answers, and will be penalized for wrong answers. When a player gets 5 points they win the game.

Crapette

Romain Bitard

Snapshot Image of what the game setup will look like

Materials

Deck of Cards

Players

2-5

Game Type

Strategy

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Players will compete against one another to get rid of their cards. To discard cards, players must play cards into “Up Zones”, “Down Zones”, or “Bottom Zones”. When a player is able to get rid of all their cards, they win.
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