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Go Fish

LowerShelf

Snapshot Image of what the game setup will look like

Materials

Deck of Cards

Players

2-6

Game Type

Speed

Play Game >

Players will be trying to collect 4 cards of the same value to make a “book”. In order to do so, players will take turns asking one another for a specific card value. If the player has it, they must hand the card over, if the player does not, they will say “Go Fish” meaning they will have to pick up a card from the middle. The player with the most “Books” at the end wins!

Golf

Patrick Pattison

Snapshot Image of what the game setup will look like

Materials

Table, Dice, Paper, Writing Utensils, Cups, Bottles

Players

3-8

Game Type

Dynamic

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Players will take turns trying to score as little points as possible for 18 rounds. The points are relative to the value on the dice when it lands on the table after a shot. In addition, before a player attempts to shoot the dice onto the table, a player will have to roll the dice to see if they must abide by a rule/obstacle for their shot. At the end of 18 rounds, the scores are tallied, and a winner is determined.

Graduation

Peter Scrimgeour

Snapshot Image of what the game setup will look like

Materials

Deck of Cards, Dice, Table

Players

4-8

Game Type

Strategy

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4 cards will be placed in front of each player. When a card is flipped, the player will attempt to roll a dice as many times as they would like to get close and/or match the value of their card. The player who gets closest in value to their own card without going above, will win the round. When you win a round, you lose a card. Once all of your cards have been removed, you have graduated and are removed from gameplay! The last player to have cards will have lost!

Hearts

Lauren Gamble

Snapshot Image of what the game setup will look like

Materials

Paper, Writing Utensil, Deck of Cards, Table

Players

4-8

Game Type

Strategy

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Players will strategically place cards during a round in an attempt to not collect cards with a suit of Hearts, or a Queen of Spades. The Hearts and Queen of Spades are equal to points. Once a player reaches 50 points, the game has finished, and places can be determined.

Hide And Seek

Vendela Jonsson

Snapshot Image of what the game setup will look like

Materials

Cups, Table, Pong Balls, Food Dye

Players

2-4

Game Type

Strategy

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2 teams will compete against one another. 10 cups denoted with food dye, Will be strategically placed by each team. Teams will then try to locate those 10 cups by throwing the ball into the opposing team’s cups. When a ball lands in a cup denoted with food dye, that cup is removed from the game. When a team has thrown the ball into the opposing 10 cups denoted with food dye, they have won!

Hockey

Brian Mura

Snapshot Image of what the game setup will look like

Materials

Bottles, Coins, Table

Players

3-8

Game Type

Dynamic

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Players will be trying to collect points by scoring goals. In order to score goals, players must slap/flick a spinning coin into another player’s bottle. At the same time, players will be defending their bottles with their pinky and their pointer finger. If you get scored on you lose a point, and if you score, you earn a point. The 1st player to collect 11 points wins!

Horse

LowerShelf

Snapshot Image of what the game setup will look like

Materials

Cups, Pong Balls, Writing Utensil, Table

Players

4-10

Game Type

Dynamic

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Players will bounce a ball into cups in the middle of the table. When it lands in a cup, all players will grab their cup from the middle and play flip cup. The player who got last place will earn a letter to the word “horse”. When a player spells H.O.R.S.E. they lose.

I Am Ground

LowerShelf

Snapshot Image of what the game setup will look like

Materials

N/A

Players

4-10

Game Type

Artistry

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Players will start a collective rhythm as a group (Clap - Clap - Pause - Pause). And while keeping the rhythm, players will take turns shouting a player’s name in the game, and the number of times they must say their name, before calling on someone new. If players mess up or become off rhythm, they are eliminated. Last player left wins!

Ice Box

Ryan Luparello

Snapshot Image of what the game setup will look like

Materials

Deck of Cards

Players

2-8

Game Type

Wisdom

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Players will be trying to guess if the next card in the deck is higher or lower than a face up card in the middle of the table. When incorrect, the player takes a penalty for the amount of cards in the pile. When a player gets 3 correct in a row, it moves to the next player’s turn.

Karma

Cameron Rivard

Snapshot Image of what the game setup will look like

Materials

Deck of Cards, Table

Players

2-5

Game Type

Strategy

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Players will play cards in an attempt to not have to pick up the pile. Each time a player cannot play a card, they must pick up the pile. Once a player has played all of their cards in their hand and there is nowhere else to retrieve cards, that player will survive the game and is removed from gameplay. When there is only 1 player left with cards, that player will have lost the entire game.
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