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Find a game to play using our simple filtering tool!
Kemps
LowerShelf

Materials
Deck of Cards
Players
4
Game Type
Strategy
Play Game >
4 players will be split into partners. Before game play, the partners will decide upon a secret sign or code to use for the game. Players will go as quickly as possible to switch out cards in their hand with cards on the table to try and receive 4 of a kind. When a player has it they will use their secret signal to have their partner yell “Kemps.” If correct, they receive a point. 4 points wins the game.
King's Corner
LowerShelf

Materials
Deck of Cards
Players
2-4
Game Type
Speed
Play Game >
Players will be playing cards from their hand with cards in descending order/opposite color, or by playing Kings. Players will draw a card from the reserve deck each turn, and when there are no more cards to play, the 1st player to get rid of their cards wins!
Kings
Bri Nowak

Materials
Deck of Cards
Players
4-10
Game Type
Artistry
Play Game >
Players will go around in a circle pulling cards from the middle of the table. Each card is associated with a mini-game and/or penalty. Players will abide by the rule of the card pulled and then it is discarded. Once all of the cards have been played the game is finished!
Left. Center. Right.
LowerShelf

Materials
Timer, Dice
Players
3-10
Game Type
Speed
Play Game >
Players will be rolling a dice as fast as possible. If the player rolls a 1 they move the dice to the left, and if they roll a 6 they move it to the right. When the 30 seconds timer runs out, the player with the dice in their hand must complete the penalty.
Level Up Flip Cup
LowerShelf

Materials
Bottles, Cups, Table
Players
2-10
Game Type
Dynamic
Play Game >
2 teams will be flipping cups to land on top of bottles at 3 increasing distances. Each time a team successfully lands the cup on the bottle, the bottle is moved back, and the game continues. When a team completes all 3 levels first, they win!
Linger Longer
LowerShelf

Materials
Deck of Cards
Players
3-7
Game Type
Speed
Play Game >
The game has players trying to win each individual round by playing 1 card from their hand. During the round, players will be trying to win by playing the highest value card in the suit. The suit is determined at the beginning of each round. When a player wins with the highest card, they get a new card, every other will have lost the card they have. When a player has no more cards to play they are out! Game continues until 1 player remains!
Mafia
LowerShelf

Materials
N/A
Players
7-16
Game Type
Artistry
Play Game >
Players will be pretending to be in a fake town, where there is a detective, a doctor, the mafia, and the townspeople. After roles are decided, the players will play rounds “at night” and “during the day”. Each night a player is killed by the mafia, and each day the group tries to guess who the killer is. The mafia is trying to win, while everyone else is trying to survive.
Mao
LowerShelf

Materials
Deck of Cards
Players
2-5
Game Type
Artistry
Play Game >
Mao is a fluid and living game. Meaning the rules are not technically real, but we will do our best to prepare you. Players will try and play cards of the same value or same suit as the previous card. There is no speaking during the game, or players are penalized. There are a number of other rules that result in penalties as well.
Matatu
Pacifique Tuyisenge

Materials
Deck of Cards
Players
2-7
Game Type
Strategy
Play Game >
Players will be playing cards with matching suits and/or matching values to try and get rid of their cards before the opposing players.
Medusa
Kaitie Schillaci

Materials
N/A
Players
5-20
Game Type
Speed
Play Game >
Players will have their heads face down in a circle. On a 3-2-1 count, all players will look up and stare at another player. If any 2 players make eye contact, they must complete a penalty.
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